Prototype Review
Posted on Wednesday, June 10th, 2009 by Brad Ward
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A massive world but are you ultimately powerless. Waking up in a morgue is a hell of a way to kickstart a videogame. You are this guy named Alex Mercer who has no memory of who he is , why he is there or how he got there. Later on you find out Manhattan had an outbreak of some type of virus and you find yourself on the run from a government officials. Everyone these days wants to cash in on the whole super hero phenomenon, whether its a hollywood movie called Hancock with a random drunken guy with super hero powers, toy makers, making toys based off of , every super hero thing imagined. We even have a tv show called Heroes where people have super hero powers or games like Crackdown, Infamous and now Prototype giving every day people super hero like powers.
Prototype in execution offers many different times of gameplay, you can be wolverine, you can be super – man or you can be the incredible hulk or colosus. Lets get straight to it , Prototype is a brawler and thats what you will do throughought the game, you will mash the x button and Y button or square and triangle for the whole game in combat. The super hero parts of this game are playable, to the certain extent but become tiresome after you realise your just mashing buttons your way through the game. The Game involves 31 missions and on your way through the story you can upgrade your powers and how you upgrade, depends on how you play the game ultimately, but in the end your just mashing buttons. There is events you can do, but they get very repetitive as there isnt much variety in these. Shape Shifter, that is what you are, you complete a lot of missions by shape shifting into various creatues, and human beings you meet in the game. So while you do mash the game breaks up the gameplay by having you do infiltration m issions, to when you ultimately have to mash some more buttons through the mission. Until you get to drive a tank with controls, that make you feel like your in a cardboard box.
Overall Prototype is a video game with some great ideas, and some insipiration. However in the end, the game feels unfinished and too focused on the naritive in the cutscenes instead of making not only the cinematics look good but the world that the game is played in. The graphics look horrid and the engine needs an overall, this games intension was to have a realistic look, but instead it ended up looking like crackdown which had the intent of a animated look. Side missions are sloppy and cookie cutter in design and the design choice to make the game longer by throwing in some bad tank missions was a bad decision in design. While this game might be fun for an afternoon, it ends up being a prototype that should be recalled. Pros
Cons
Graphics 2 Sound 3 Gameplay 2 Value 2 Tilt 1
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Tags: activision, Prototype |

Each of these products are heavily inspired by comic books like Spider-Man, Super-Man, Incredible Hulk and even Wolverine. They all take the abilities of these comic books and apply them in very creative ways like in infamous or you get a slapped together storyline like prototype.
The graphics and landmarks are overall very bland, unispired and uniteresting and is reminiscent, of the old spider-man games where its just endless blocks of random buildings that they just through together, nothing really pops out as being new york. The draw distance suffers a lot, in because of this you get a lot of popin that is seen in old xbox games, the fact of the matter here is that instead of making the world popin free or look more interesting they just through countless, respawning enemies instead.